News from Gwenth

Ah, gosh.. Is it 20xx with you?

I bet Gwenthia was started somewhere in 2004 or 2005, so we're about 16 years in! However time moves so much slower, and so it's been but a few moons.. [:-}]

The site is fairly robust, but no changes since 2012 basically..

Sadly gwenthia dot org has been seized, copied and use by malware scum, so avoid

Tom Aug 2021

Close Rightbar

Cromaigne’s history begins with the mighty Meravae Empire of central Thurian, and the sect within it that called itself The Evening Culture. The members of the Evening Culture were both Forerunners and Human, and were amongst the first to experience the vivid dreams of the newly awoken Night Hag. Perhaps seduced by the promise of greater powers than even the Meravae held; perhaps enslaved, the sect grew until it openly worshipped the Night Hag and learned how to summon and commune with the Night Spawn, the Night Hag’s demon children.

The Evening Culture increased in membership and power, reaching into thousands (both Forerunner and Human) of members, its knowledge of the powers of darkness developing to the point where the Emperor himself realised that the Evening Culture posed a real threat to his power. The Evening Culture was forcibly removed from the empire. Those who refused to leave were executed. The refugees fled west, travelling across the Sea of Circles? until they reached the western isles. Two islands were colonised: the smaller was named Karvarian?, and the larger, Cromaigne.

The Evening Culture worshipped the Night Hag unhindered for 1,300 years. It built four great cities, assisted by the magics of the Hag and her spawn, and Forerunner and Human sect members began to interbreed – something forbidden within the Meravae Empire. As their knowledge of the Night Hag grew, so did their capabilities, and beneath the surface of Cromaigne and Karvarian, the most powerful members of the Evening Culture created laboratories where science and sorcery became indistinguishable, guided by the Night Hag’s immense knowledge. Very few recall what the Evening Culture created or unleashed in its underground laboratories, but it was truly terrible to behold, and many of the Evening Culture experimenters were driven utterly insane by the results of their research.

The results of Forerunner and Human interbreeding were far from horrifying, but no less intriguing. The children of the two species were human in appearance, save for several, notable, differences. First, all the children possessed six fingers on each hand. Second, it became rapidly apparent that the Cromaignian children were naturally resistant to most diseases and genetic conditions. Finally, as the Cromaigne children became adults, it became highly apparent that they did not age at the same rate as human adults. The True Cromaignians, as they called themselves, aged much more slowly, although faculties of intelligence and comprehension, developed at human rates. Cromaignians can thus reach much greater ages than the human range: it is not uncommon for Cromaignians to reach 150 years, and even 200 years has been achieved.

The First Octaminist Crusade

  • -3,200 years: The First Octaminist Crusade brings about the destruction of the Evening Culture. It ends with the intervention of the free people of Cromaigne.

The First Octaminist Crusade was launched around 3200BP against the Evening Culture when it was learned, principally in AurUrbis, that the Evening Culture was intent on eridicating the 'true' Cromaignians - a people that the Evening Culture had created itself through the interbreeding between humans, Meravae and Forerunners. Intent on ending this genocide, the Octaminist Crusade had two clear goals: destruction of the Night Hag-worshipping Evening Culture, and the liberation of the Cromaignian race. Although a part of the Meravae Empire and supported by that state, the Crusade was primarily a religious one launched by the radical AurUrban Church of Gwenthia.

The Crusaders invaded Cromaigne in the north and west and swept through the country, slaughtering the Evening Culture and its Night Spawn allies wherever they were encountered. The Evening Culture fought a ferocious defensive battle, and the Octaminist Crusaders were not without casualties. At the Battle of Amerain?, the Evening Culture summoned a horde of Night Spawn soldiers and, such was their horrific nature, a thousand crusaders went instantly mad at the sight of their opponent. But the Evening Culture could not sustain control over their demon allies, and, eventually, the city of Amerain was liberated. The Crusaders found several hundred Cromaignian prisoners in the laboratories beneath Amerain’s streets. Most were insane or unable to communicate; but one, who claimed to be a prince of the Cromaigne, had survived some of the most extreme of the Evening Culture’s experiments and had retained his sanity. His name was yrGael, and in the seasons following the fall of Amerain, he became a symbol of the True Cromaignians and rallied them to him. YrGael joined with the Crusaders and helped to lead the fight to the Evening Culture capital of Jhyrain? where the fiercest and most decisive battle of the crusade took place. Jhyrain fell after three days of fighting, and the Evening Culture was destroyed, Prince yrGael leading the resulting massacre. Some Evening Culture survivors managed to flee, using sorcery and other means of escape, but did not bank on yrGael’s tenacity: the Prince of Spharain? spent the next one hundred years tracking down and destroying the last of the Evening Culture witches.

It was after the crusade that the realpolitik of the occupation by AurUrbis forces led to the fracturing of the Cromaigne state into three. The AurUrban authorities sought to lead the liberated peoples into the worship of the Goddess Gwenthia within the AurUrban Church Of Gwenthia, but not all took kindly to KiMentas guidance despite gratitude to them for ending the tyranny of the Evening Culture.

Amerain adopted the caste based view of life that AurUrbis follows, but one where the role of the new species that was Cromaignians has to fit into the structure. Ever pragmatic, KiMentas advised the people of Amerain and to this day the city is the only remaining centre of the AurUrban Church Of Gwenthia outside AurUrbis. Only seven KiMentas dwell in the city, acting as the high priests of the high temple to the Goddess Gwenth?.

Menerain? was also grateful to the AurUrban forces and adopted the same religion. They were less happy with the guidance of KiMentas and after time agitated for the acceptance of others into the priesthood. Given the racial nature of the people the KiMentas agreed. This was a precedent they came to regret since the Menerain? faith became the roots of the Human Church Of Gwenthia which Menerain missionaries spread and which has become the dominant religion worshipping the Goddess Gwenth? outside of AurUrbis. KiMentas do not dwell in Menerain?, save for an ambassador.

Spharain? is a city that came under the control of the charismatic yrGael quickly. He swiftly thanked the liberators whilst also arming his people and rapidly seizing control. Despite subtle suggestions from advisors he carved a religious and political course for his state that was independent of AurUrbis and yet which agreed fanatically with their opposition to Ocatmiinism. This sympathy of belief and yet parallel power structures has marked relations between Spharain and AurUrbis ever since.

see also..

see also ..

->Page last modified August 24, 2020, at 10:10 PM BST